Who am I?
First and foremost, a storyteller. However abstract the story may be, I believe every design has a narrative.
Hi! I'm Keanan, and as a Creative Technologist at Parallux I've been a Co-Technical Director, Lead Developer, and Lead Game Designer on a variety of XR multi-user projects. My first experience as a Co-TD was pretty short though, as we developed The FutureTechLive! Hub at Comic-Con 2020 in just a month!
Before then I was a Game Design major at NYU's Tisch School of the Arts, where I specialized in XR Design and Development. There I learned how to balance theory with trial by playtesting, using Unity (honorable mention Pico-8). I picked up Unreal myself over the summers, and love using it now for Virtual Production and Motion Capture.
I hold a passion for performing that I've enabled through choirs, various theatrical settings and dance. I love working with children, teaching, and community service.
My energy and creativity are present in every aspect of my life, and I always give 110%.
Brooklyn, New York
Born and raised in Westport, Connecticut.
Lived in Florence, Italy
Special &I Random Skills
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Italian fluency
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Skiing
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Tap, Hip Hop, Jazz, and Ballet
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Archery
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Ukulele
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Construction basics
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Music composition