Hi! I am...
first and foremost, a storyteller. However abstract the story may be, I believe every design has a narrative.
I'm Keanan, and as a Lead Creative Technologist at Parallux I've been a Co-Technical Director, Lead Developer, and Lead Game Designer on a variety of XR multi-user projects.
I graduated with a Game Design BFA from NYU's Tisch School of the Arts, where I specialized in XR Design and Development. There I learned how to balance theory with trial by playtesting, using mostly Unity with some Pico-8 and Gamemaker. I picked up Unreal myself over the summers, and love using it now for Virtual Production and Motion Capture.
I hold a passion for performing that I've enabled through choirs, various theatrical settings and dance. I love working with children, teaching, and community service.
My energy and creativity are present in every aspect of my life, and I always give 110%.
Tap, Hip Hop, Jazz, and Ballet
Brooklyn, New York
Born and raised in Westport, Connecticut.
Lived in Florence, Italy