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FutureTechLive! World Builders Hub at
Comic-Con 2020

Co-Technical Director

A virtual event with curated content from 16 partners, see more info here:

https://parallux.co/comic-con

https://www.futuretechlive.com/

This was my first time being a Technical Director, with Sebastian Herscher, for Parallux. I led design and development of:​

  • UI/UX

  • NPCs

  • Quests

  • Narrative

  • Environments

  • Levels

  • Partner Relations

  • Asset Integration

  • FX

  • Lighting

  • 3D Modeling

In a month from concept to release, our team of 2 developers, 1 creative director, and 1 producer created a virtual activation for VR, PC, and Mac users to explore content from 16 different partners.

The Hub was full of XR art, cutting edge volumetric content, and portals that took players back and forth between partners' standalone experiences and the Hub. It was a dream come true to work on Comic-Con and an absolute pleasure putting it together with all the partners and people involved!

Released July 2020 by Parallux and FutureTechLive!

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