Mary and The Monster
Associate Technical Director/Creative Technologist
A multi-user XR experience that brings to life the origin story of Frankenstein through the eyes of a young Mary Shelley. MATM was produced in partnership with the NYU Future Reality Lab, with support from Magic Leap.
See more info here: https://parallux.co/mary
Later, we made a standalone VR game based on MATM called Creature Creator. It featured hand tracking and experimental haptics from Emerge.
In 2019, after being a PA on set, I was brought on to do Avatar Design and Development. As MATM and my role at Parallux evolved, I worked on the design and development of:
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UI / UX
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Mechanics
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Environments
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Ports to Mobile AR, Quest, & Magic Leap
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FX
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Lighting
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Sequencing Animation, FX, and Cameras
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Motion Capture Data Cleanup
Premiered Internationally at the Tribeca Virtual Arcade @ Cannes XR 2020 by Parallux
Directed by Kris Layng, Executive Produced by Ken Perlin