top of page
Playstudios Project Polly
Lead Designer and Developer
This location based, 200+ user, AR game, Kraken Kove, was developed for iOS smartphones and tablets. It was part of Project Polly, a proof of AR's potential for Playstudios. Their virtual slots games reward players with non-digital prizes, which we incorporated into our game as real-life rewards drop from defeated ships. It was intended to be 1 of 5 minigames played at an internal Playstudios conference.
I designed, developed, and led teams for:
-
NPCs
-
Combat
-
Encounters
-
Quests
-
UI/UX
-
AR Unity MARS Integration
-
Asset Integration
-
Digital Economy
-
FX
Presented March 2021 by Parallux and Playstudios
bottom of page