Playstudios Project Polly
Lead Designer and Developer
Presented March 2021 by Parallux and Playstudios
This location based, 200+ user, AR game, Kraken Kove, was developed for iOS smartphones and tablets. It was part of Project Polly, a proof of AR's potential for Playstudios. Their virtual slots games reward players with physical prizes, which we incorporated into our game as real-life rewards drop from defeated ships.
It was designed as 1 of 5 minigames to be played at an internal Playstudios conference. To the right, the 2nd video is the prototype of the 2nd minigame.
I designed, developed, and led teams for:
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Visual Style, Shaders, & Materials
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UI/UX
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NPCs
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Combat
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Encounters
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Quests
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AR Unity MARS Integration
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Asset Integration
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Digital Economy
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Levels & Environments
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Project Management
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FX